Ordnance: Thunderhawk gunships:
combine the abilities of an assault boat and fighter. When encountering
enemy ordnance, roll a save, on 4+ leave marker in play. Against Eldar,
can result in both markers remaining in play. Since Thunderhawks
carry Space Marines, when performing a hit and run attack add +1. Battle
Barges also carry boarding torpedoes.
Boarding Actions/Hit-and-Run: Space
Marines receive +2 vs boarding actions and +1 on hit-and-run attacks.
Enemy hit-and-run attacks receive -1 against Space Marine vessels.
Bombardment Cannon: always hits on
4+. Inflict critical hits on a roll of 4+ instead of the usual 6+.
Misc Information:
Imperial Ordnance:
furies: fighters, 30cm
starhawks: bombers, 20cm
sharks: assault boats, 30cm
whales: torpedo bombers, 20cm (see
torpedo bomber rules in Warp Storm), cost +10/squadron
